<?xml version="1.0"?>
<rss version="2.0"><channel><title>Discussion derniers sujets</title><link>https://luniversims.fr/forums/forum/60-discussion/</link><description>Discussion derniers sujets</description><language>fr</language><item><title>Sims 4 Tray Importer</title><link>https://luniversims.fr/forums/topic/13160-sims-4-tray-importer/</link><description><![CDATA[<p style="line-height:100%;margin-bottom:0cm;">
	Bonjour
</p>

<p style="line-height:100%;margin-bottom:0cm;">
	j'utilise Sims 4 Tray Importer et j'ai remarqué quand je fait un export de Sim ou de maison il inclut TURBODRIVER (WickedWhims) dans les deux export, ce qui peut poser problème car WW change de version assez souvent et de plus si je partage ce que je réalise, celui qui reçoit le(s) fichier(s) n'est pas censé avoir ce genre de mod, surtout si cela est des enfants!
</p>

<p style="line-height:100%;margin-bottom:0cm;">
	 
</p>

<p style="line-height:100%;margin-bottom:0cm;">
	<a rel=""></a> Good morning
</p>

<p style="line-height:100%;margin-bottom:0cm;">
	I use Sims 4 Tray Importer and I noticed when I do an export of Sim or house it includes TURBODRIVER (WickedWhims) in both exports, which can be a problem because WW changes version quite often and more if I share what I realize, whoever receives the file(s) is not supposed to have this kind of mod, especially if it is children!!
</p>
]]></description><guid isPermaLink="false">13160</guid><pubDate>Sun, 06 Oct 2024 06:44:20 +0000</pubDate></item><item><title>Importer not Responding with Mods folder on external hard drive</title><link>https://luniversims.fr/forums/topic/13034-importer-not-responding-with-mods-folder-on-external-hard-drive/</link><description><![CDATA[<p>
	I moved my Sims 4 folder to my external hard drive to save space. Importer loaded up fine when my folder was on my C drive, but not when it's on my external hard drive.
</p>
]]></description><guid isPermaLink="false">13034</guid><pubDate>Sun, 07 Jul 2024 23:52:10 +0000</pubDate></item><item><title>Tray Importer dont work</title><link>https://luniversims.fr/forums/topic/13069-tray-importer-dont-work/</link><description><![CDATA[<p>
	"App info...<br />
	------------------------------
</p>

<p>
	Version  : 1.23.3<br />
	Date     : 01.03.2023
</p>

<p>
	<br />
	OS info...<br />
	------------------------------
</p>

<p>
	OSName   : Windows 10<br />
	OSVersion: 10.0.19043.0<br />
	OSType   : 64-bit<br />
	Process  : 64-bit
</p>

<p>
	<br />
	.NET info...<br />
	------------------------------
</p>

<p>
	Version  : .NET Framework 4.8 or later
</p>

<p>
	<br />
	Opening Registry...<br />
	------------------------------
</p>

<p>
	Listing keys for 'HKLM\SOFTWARE\Maxis':<br />
	// note: 32-bit node<br />
	[\The Sims 4]<br />
	 DisplayName  = The Sims™ 4<br />
	 Product GUID = {48EBEBBF-B9F8-4520-A3CF-89A730721917}<br />
	 Install Dir  = D:\Games\The Sims 4\<br />
	 Locale       = ru_RU<br />
	 UninstallKey = HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{48EBEBBF-B9F8-4520-A3CF-89A730721917}<br />
	// note: 64-bit node<br />
	[\The Sims 4]<br />
	 DisplayName  = The Sims™ 4<br />
	 Product GUID = {48EBEBBF-B9F8-4520-A3CF-89A730721917}<br />
	 Install Dir  = D:\Games\The Sims 4\<br />
	 Locale       = ru_RU<br />
	&gt;&gt;&gt;&gt; [Warning] Can't find uninstall key !
</p>

<p>
	<br />
	Reading 'Settings'...<br />
	------------------------------
</p>

<p>
	AutoDetect    = False<br />
	GameLocale    = ru_RU<br />
	GamePath      = D:\Games\The Sims 4<br />
	GameDataPath  = <br />
	DocumentsPath = C:\Users\****\Документы<br />
	GameSavePath  = 
</p>

<p>
	<br />
	Reading Game info...<br />
	------------------------------
</p>

<p>
	[The Sims 4 Installation]<br />
	Name             : The Sims 4<br />
	Version          : 1.0<br />
	DisplayName      : The Sims™ 4<br />
	Locale           : ru_RU<br />
	InstallDir       : D:\Games\The Sims 4<br />
	InstallDirExists : True<br />
	IsInstalled      : True
</p>

<p>
	ExePath (x64)    : D:\Games\The Sims 4\Game\Bin\TS4_x64.exe<br />
	ExeExists (x64)  : True<br />
	ExePath (LE)     : D:\Games\The Sims 4\Game\Bin_LE\TS4.exe<br />
	ExeExists (LE)   : False<br />
	ExePath (x86)    : D:\Games\The Sims 4\Game\Bin\TS4.exe<br />
	ExeExists (x86)  : False<br />
	ExePath (demo)   : D:\Games\The Sims 4\Game\Bin\TS4CAS.exe<br />
	ExeExists (demo) : False
</p>

<p>
	DocumentsFolder  : C:\Users\****\Документы<br />
	DocsFolderExists : True<br />
	UserData         : C:\Users\****\Документы\Electronic Arts\The Sims 4<br />
	UserDataExists   : True
</p>

<p>
	<br />
	Checking Tray folder...<br />
	TrayDir          : C:\Users\****\Документы\Electronic Arts\The Sims 4\Tray<br />
	TrayDirExists    : True<br />
	TrayItemCount    : 0
</p>

<p>
	Checking Mods folder...<br />
	ModsDir          : C:\Users\****\Документы\Electronic Arts\The Sims 4\Mods<br />
	ModsDirExists    : True<br />
	ResCfgExists     : True<br />
	PackageFileCount : 20656<br />
	ScriptFileCount  : 8<br />
	ZipFileCount     : 2
</p>

<p>
	Available Localizations...<br />
	CHS_CN<br />
	CHT_CN<br />
	CZE_CZ<br />
	DAN_DK<br />
	DUT_NL<br />
	ENG_US<br />
	FIN_FI<br />
	FRE_FR<br />
	GER_DE<br />
	ITA_IT<br />
	JPN_JP<br />
	KOR_KR<br />
	NOR_NO<br />
	POL_PL<br />
	POR_BR<br />
	RUS_RU<br />
	SPA_ES<br />
	SWE_SE
</p>

<p>
	Checking Alternative Save Locations...
</p>

<p>
	Checking Game files...<br />
	'Client*Build?.package' present?      - Yes (18/18)
</p>

<p>
	Custom Folders...<br />
	Enabled:  False<br />
	Folders[]:  
</p>

<p>
	<br />
	Done!<br />
	"
</p>
]]></description><guid isPermaLink="false">13069</guid><pubDate>Sat, 20 Jul 2024 19:08:19 +0000</pubDate></item><item><title>is it meant to say this for mac users ? I am not sure if there's a correlation w the tray importer</title><link>https://luniversims.fr/forums/topic/12951-is-it-meant-to-say-this-for-mac-users-i-am-not-sure-if-theres-a-correlation-w-the-tray-importer/</link><description><![CDATA[<p>
	it says "libdbgshim.dylib" was blocked from use because it is not from an identified developer.
</p>

<p>
	 
</p>

<p>
	I use a MacBook pro for my sims 4
</p>
]]></description><guid isPermaLink="false">12951</guid><pubDate>Thu, 23 May 2024 05:38:06 +0000</pubDate></item><item><title>Changing the Default way to name to lot zip files</title><link>https://luniversims.fr/forums/topic/11820-changing-the-default-way-to-name-to-lot-zip-files/</link><description><![CDATA[<p>
	Heyhey, 
</p>

<p>
	I am curious if there is any way to change the default naming when saving lots as zip files or if that could be implemented into the tray importer. 
</p>

<p>
	 
</p>

<p>
	Currently the lot pictures are saved with the lot name first, and then the other info. Lot files are saved with creator name first, blueprint tag, lot name and the ID.
</p>

<p>
	 
</p>

<p>
	My "struggle"  is that I want to keep zip files and images in one folder and ordered accordingly (zip file(lot1), images(lot1), zipfile(lot2), images(lot2) etc...). right now, I'm just changing everything manually to keep it ordered, and it's not the worst thing to do, but I was wondering nevertheless. 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">11820</guid><pubDate>Thu, 10 Nov 2022 10:38:56 +0000</pubDate></item><item><title>Command line tool</title><link>https://luniversims.fr/forums/topic/7368-command-line-tool/</link><description><![CDATA[<p>
	I'd love to see some more command line functionality like listing all tray files (author, name, type, ID, modification date?, etc., possibly in JSON format), exporting them, listing all tray files in archive and importing them.
</p>]]></description><guid isPermaLink="false">7368</guid><pubDate>Fri, 07 Dec 2018 00:01:40 +0000</pubDate></item><item><title>File non visualizza nient'altro che Nome file</title><link>https://luniversims.fr/forums/topic/11617-file-non-visualizza-nientaltro-che-nome-file/</link><description><![CDATA[<p>
	ciao.  Sono giapponese, quindi mi dispiace se la mia scrittura è strana.  Il giapponese è tradotto in italiano da Google Translate e pubblicato.  Sto usando la versione iMac Catalina.  Puoi vedere il nome del file nella scheda File, ma i campi di data, tipo e dimensione dell'ultima modifica sono vuoti e non c'è un'anteprima dell'immagine.  I contenuti della scheda CC vengono visualizzati normalmente.  Qualche modo per migliorarlo?  Scusa se questo è già stato pubblicato.
</p>
]]></description><guid isPermaLink="false">11617</guid><pubDate>Sat, 27 Aug 2022 20:09:52 +0000</pubDate></item><item><title>Outil de conflit de mods</title><link>https://luniversims.fr/forums/topic/8550-outil-de-conflit-de-mods/</link><description><![CDATA[
<p>
	Salu Deevo (et toute l'équipe),
</p>

<p>
	 
</p>

<p>
	Prévois-tu de faire un outil de test de conflit de mod ?
</p>

<p>
	J'ai vu que S4TI était beaucoup plus performant pour tester les conflits de mods que l'actuel outil "officiel" prévu pour ça.
</p>

<p>
	Avec ModConflictDetector quand je veux tester quels mods de mon répertoire est en conflit avec un mod, ça prend des plombes (et même des grosses plombes!!!)avant d'avoir un résultat (surtout quand on a + de 5000 mods),
</p>

<p>
	J'ai vu que S4TI sortait tous les mods en conflits super rapidement ! Ne pourrais-tu pas rapidement sortir un petit outil qui nous donnerai la liste des mods en conflit pour un mod donné ?
</p>

<p>
	 
</p>

<p>
	Merci d'avance pour ton avis sur le sujet <span>:)</span>
</p>
]]></description><guid isPermaLink="false">8550</guid><pubDate>Sun, 05 Apr 2020 12:38:22 +0000</pubDate></item><item><title>Find On Google not available</title><link>https://luniversims.fr/forums/topic/11356-find-on-google-not-available/</link><description><![CDATA[
<p>
	When I click on the bad cc it will not give me the option to find on Google. How do I fix this issue?
</p>
]]></description><guid isPermaLink="false">11356</guid><pubDate>Mon, 16 May 2022 05:03:25 +0000</pubDate></item><item><title>Greetings - What does "Select Background Image" do?</title><link>https://luniversims.fr/forums/topic/11239-greetings-what-does-select-background-image-do/</link><description><![CDATA[
<p>
	Greetings, 
</p>

<p>
	 
</p>

<p>
	Thanks you for the Sims 4 Tray Importer.  It is a very useful program.
</p>

<p>
	 
</p>

<p>
	I have a question, What does "<u><em>Select Background Image</em></u>" do?  The reason for my question is because after I select the background image for my CAS photo (which appears as a CAS background within the S4TI program), and then select save the image, there is no background when I view the image in my photo program.  If there is a way to apply and save a background to the CAS image(s) within the S4TI program, please advise how it is done.  Looking forward to your response.
</p>

<p>
	 
</p>

<p>
	Have an awesome day.
</p>

<p>
	Ciao,
</p>

<p>
	MsDSweets 
</p>
]]></description><guid isPermaLink="false">11239</guid><pubDate>Thu, 17 Mar 2022 09:52:08 +0000</pubDate></item><item><title>S4TI v1.11.12.1 Unhandled exception.</title><link>https://luniversims.fr/forums/topic/10992-s4ti-v111121-unhandled-exception/</link><description><![CDATA[
<p>
	I get an "oops, something went wrong when I run the new version on Win 10. I It allows me to continue, so I can still use it. Below I have included the error. Hopfully this will help.
</p>

<p>
	 
</p>

<p>
	<br />
	************** Exception Text **************<br />
	System.IO.FileNotFoundException: The system cannot find the file specified. (Exception from HRESULT: 0x80070002)
</p>

<p>
	<br />
	************** Loaded Assemblies **************<br />
	mscorlib<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4420.0 built by: NET48REL1LAST_C<br />
	    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll<br />
	----------------------------------------<br />
	S4TI<br />
	    Assembly Version: 1.0.0.0<br />
	    Win32 Version: 1.11.12.1<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/S4TI_x64.exe<br />
	----------------------------------------<br />
	System.Windows.Forms<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll<br />
	----------------------------------------<br />
	System<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll<br />
	----------------------------------------<br />
	System.Drawing<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll<br />
	----------------------------------------<br />
	System.Configuration<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll<br />
	----------------------------------------<br />
	System.Core<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4455.0 built by: NET48REL1LAST_C<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll<br />
	----------------------------------------<br />
	System.Xml<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4084.0 built by: NET48REL1<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll<br />
	----------------------------------------<br />
	TeameeVo.Import<br />
	    Assembly Version: 1.0.0.0<br />
	    Win32 Version: 1.0.0.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/TeameeVo.Import.DLL<br />
	----------------------------------------<br />
	Sims4.GameInfo<br />
	    Assembly Version: 1.0.5.0<br />
	    Win32 Version: 1.0.0.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/Sims4.GameInfo.DLL<br />
	----------------------------------------<br />
	Sims4.Common<br />
	    Assembly Version: 1.0.5.0<br />
	    Win32 Version: 1.0.0.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/Sims4.Common.DLL<br />
	----------------------------------------<br />
	S4TI.LocaleManager<br />
	    Assembly Version: 1.0.0.0<br />
	    Win32 Version: 1.0.0.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/S4TI.LocaleManager.DLL<br />
	----------------------------------------<br />
	TeameeVo.Common<br />
	    Assembly Version: 1.0.0.0<br />
	    Win32 Version: 1.1.3.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/TeameeVo.Common.DLL<br />
	----------------------------------------<br />
	Sims4.UserData<br />
	    Assembly Version: 1.0.0.0<br />
	    Win32 Version: 1.0.0.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/Sims4.UserData.DLL<br />
	----------------------------------------<br />
	System.Xml.Linq<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4084.0 built by: NET48REL1<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll<br />
	----------------------------------------<br />
	Microsoft.Web.WebView2.Core<br />
	    Assembly Version: 1.0.1083.0<br />
	    Win32 Version: 1.0.1083.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/Microsoft.Web.WebView2.Core.DLL<br />
	----------------------------------------<br />
	Microsoft.Web.WebView2.WinForms<br />
	    Assembly Version: 1.0.1083.0<br />
	    Win32 Version: 1.0.1083.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/Microsoft.Web.WebView2.WinForms.DLL<br />
	----------------------------------------<br />
	Sims4.CSharp<br />
	    Assembly Version: 1.0.0.0<br />
	    Win32 Version: 1.82.0.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/Sims4.CSharp.DLL<br />
	----------------------------------------<br />
	ProtoBuffer<br />
	    Assembly Version: 1.0.0.0<br />
	    Win32 Version: 1.0.0.0<br />
	    CodeBase: file:///C:/Program Files (x86)/TeameeVo/Sims 4 Tray Importer (S4TI)/ProtoBuffer.DLL<br />
	----------------------------------------<br />
	System.Security<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4261.0 built by: NET48REL1LAST_B<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Security/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Security.dll<br />
	----------------------------------------<br />
	Accessibility<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.4084.0 built by: NET48REL1<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll<br />
	----------------------------------------
</p>
]]></description><guid isPermaLink="false">10992</guid><pubDate>Sat, 25 Dec 2021 16:18:14 +0000</pubDate></item><item><title>Oops! Something goes wrong...</title><link>https://luniversims.fr/forums/topic/10918-oops-something-goes-wrong/</link><description><![CDATA[
<p>
	why do I keep getting this message ?
</p>
]]></description><guid isPermaLink="false">10918</guid><pubDate>Sat, 11 Dec 2021 02:12:01 +0000</pubDate></item><item><title>S4TI Package It not working</title><link>https://luniversims.fr/forums/topic/10860-s4ti-package-it-not-working/</link><description><![CDATA[
<p>
	When I select a household and use the "Package It" function, S4TI exports a zero byte file.<br />
	<br />
	I've tried with households that have CC and have no CC.
</p>
]]></description><guid isPermaLink="false">10860</guid><pubDate>Wed, 17 Nov 2021 19:17:39 +0000</pubDate></item><item><title>CC Flag on Builds Uploaded to Gallery When No CC is Used</title><link>https://luniversims.fr/forums/topic/10814-cc-flag-on-builds-uploaded-to-gallery-when-no-cc-is-used/</link><description><![CDATA[
<p>
	Hi everyone! I just started using the S4TI to provide better photos of my builds when uploading to the gallery. I have seen the reminder note in the importer that uploading builds to the gallery after editing the images will result in a CC flag, but I'd like to understand why this is the case. I do not use CC in my game and I know that many people don't search for builds that contain CC in the gallery which seriously limits the potential audience. Could someone explain why using the S4TI to change the images results in a CC flag in the gallery when there is no CC used? Is there any way around this? Thank you!
</p>
]]></description><guid isPermaLink="false">10814</guid><pubDate>Wed, 27 Oct 2021 15:07:54 +0000</pubDate></item><item><title>Can't see the picture preview</title><link>https://luniversims.fr/forums/topic/10676-cant-see-the-picture-preview/</link><description><![CDATA[
<p>
	Please help <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f62d.png" class="ipsEmoji" alt="😭">
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://luniversims.fr/uploads/monthly_2021_09/1924271597_2021-09-113_35_32.png.a209647ef2a11785dbe22e4f3a85c656.png" data-fileid="37075" data-fileext="png" rel=""><img alt="截屏2021-09-11 上午3.35.32.png" class="ipsImage ipsImage_thumbnailed" data-fileid="37075" data-ratio="74.6" style="height:auto;" width="1000" data-src="https://luniversims.fr/uploads/monthly_2021_09/1892839749_2021-09-113_35_32.thumb.png.5e85cbc5c90f3ef964f994624a06d70b.png" src="https://luniversims.fr/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	----------------------<br />
	App info...<br />
	----------------------<br />
	Version   :  1.0.10.22566<br />
	Release   :  2020/10/25
</p>

<p>
	----------------------<br />
	OS<br />
	----------------------<br />
	OSName    :  macOS 10.16<br />
	OSVersion :  10.16<br />
	OSType    :  64bit<br />
	Process   :  64bit
</p>

<p>
	----------------------<br />
	Framework info...<br />
	----------------------<br />
	Version :  6.12.0.122 (2020-02/c621c35ffa0)
</p>

<p>
	----------------------<br />
	Game<br />
	----------------------<br />
	Product          :  The Sims 4<br />
	Locale           :  en_US<br />
	IsGameInstalled  :  True<br />
	App (InstallDir) :  /Applications/The Sims 4 Game/The Sims 4.app<br />
	InstallDirExists :  True<br />
	App (DataPath)   :  /Applications/The Sims 4 Game/The Sims 4.app/drive_c/Program Files/The Sims 4/<br />
	DataPathExists   :  True<br />
	Launcher         :  WineskinLauncher<br />
	SaveDir          :  /Users/*******/Documents/Electronic Arts/The Sims 4<br />
	SaveDirExists    :  True<br />
	FileCount        :  27
</p>
]]></description><guid isPermaLink="false">10676</guid><pubDate>Fri, 10 Sep 2021 18:59:26 +0000</pubDate></item></channel></rss>
